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2008-Jul-20,05:24

Scattered Shots: Sting operations

"As Hunters, our primary role is and likely ever will be the DPS. Even the new pet talent trees probably aren't going to change that too much. At last, we sit backwards and fill the giant target full of arrows or bullets. That said, we also have quite a few tricks up our sleeves, a few stops we can pull out to get jobs done. Some of these come in the form of stings: a series of shots that put a debuff on the mob that can, when used correctly, turn the tide of a war. Today, we'll look at each sting, what it does, and how prizewinning to use it in PvP and PvE. There's a few universal truths to look at before we start: First, every stings are poison. This means that they can be cleansed, and that certain mobs will be immune to them. Second, there's only one sting allowed per a hunter, and most stings don't stack. That means that you can only administer on sting at a time as an individual hunter. Still, that can turn out to be helpful in some cases, as we'll discuss later. In constituent Viper and Scorpid Sting can only be cast by one Hunter at a time, so in multiple hunter situations, be sure to decide amongst yourselves who's casting what, should they be needful. And now, on with the stings! Name: Serpent Sting Description: Serpent Sting is a damaging shot that puts a nature DoT on the enemy that scales with AP. This is a nice, straightforward shot. Remember, as it is a DoT, it can prevent many forms of CC, including Freezing Trap, so be alive of that before you use it. Use in PvE: Back before Burning Crusade, Serpent Sting have a place of honor in most shot rotations. These days, it's less used, since Beastmastery Hunters work with a 1:1 or 3:2 shot rotation and really don't have time to fit it in, and because it's not very mana efficient.


Still, slower shot rotations should consider using it, at least in longer lasting battles where the DoT has some time to tick. If you're in a war where you have to be on the move or kiting and your target won't be needing CC, this is some nice instant cast damage too, and probably worth squeezing off alongside Arcane Shot. Use in PvP: If you're burning down a target, adding Serpent Sting to the mix may at least put the target down a little faster. Ace also reminded me that it's useful for keeping Rogues and Cat Form Druids from stealthing or vanishing, forward Cloak of Shadows is down. In constituent, in massed war situations, you can quickly tab through many targets and put this up on them every in order to increase your damage potential and weaken the other side a decent turn. Again, however, be alive that this sting will prevent many forms of CC, so in some cases you may not want to use it for that reason. Name: Viper Sting Description: Viper Sting drains a well chunk of mana from the opponent over 8 seconds. Like every stings, its poison, so it can be cleansed. wow gold It has a 15 second cooldown, so you can't keep a target consistently drained. Despite the certainty that it drains mana instead of health, it will still break forms of CC that break on damage, such as Freezing Trap. It also does not stack between multiple hunters. wow gold Use in PvE: This shot has lost a taste of luster in PvE as of late. While it was useful against some raid bosses before Burning Crusade, such as Moam of AQ20, the need to mana drain really hasn't been a major boss mechanic since then, and even most normal spellcaster mobs have such large mana pools that you won't drain enough mana to prevent some spellcasts before they die, especially since the cooldown now prevents you from having it up every the time.
Still, there is the odd mob here and there with a mana pool small enough to justify throwing out a drain, and if it takes you long enough to kill them, sometimes it's nice to have that mana drain up to prevent them from regenerating enough to cast added spell. world of warcraft gold " " Use in PvP: If you're burning down a target, adding Serpent Sting to the mix may at least put the target down a little faster. Ace also reminded me that it's useful for keeping Rogues and Cat Form Druids from stealthing or vanishing, forward Cloak of Shadows is down. In constituent, in massed war situations, you can quickly tab through many targets and put this up on them every in order to increase your damage potential and weaken the other side a decent turn. wow gold Again, however, be alive that this sting will prevent many forms of CC, so in some cases you may not want to use it for that reason. Name: Viper Sting Description: Viper Sting drains a well chunk of mana from the opponent over 8 seconds. Like every stings, its poison, so it can be cleansed. mp3 player It has a 15 second cooldown, so you can't keep a target consistently drained. Despite the certainty that it drains mana instead of health, it will still break forms of CC that break on damage, such as Freezing Trap. It also does not stack between multiple hunters. wow gold Use in PvE: This shot has lost a taste of luster in PvE as of late. While it was useful against some raid bosses before Burning Crusade, such as Moam of AQ20, the need to mana drain really hasn't been a major boss mechanic since then, and even most normal spellcaster mobs have such large mana pools that you won't drain enough mana to prevent some spellcasts before they die, especially since the cooldown now prevents you from having it up every the time.

 

 

 

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